The GPU-Powered 2D Flash API – Starling Framework
Few days ago, Adobe has launched the Flash Player 11 which is a milestone for the product as the new Stage3D API that allows up to 1,000 times faster rendering compared to Flash Player 10.
It focuses on the 3D content and the widely-used 2D content won't be getting the advantages of this new feature.
Starling Framework, a pure ActionScript 3 library, aims to fill this gap by rendering all content through GPU.
The framework has a familiar API which makes it very easy to use for Flash developers. Even the live-Flash-websites can be improved with it just by exchanging the native Flash classes with their Starling equivalents.